最新下载
- PC Engine模拟器 Ootake 1.38
- 下载次数: 0 加入日期: 2008-02-16 语言: 简体中文 授权: 共享软件
- PC Engine模拟器 Ootake 发布新版,更新内容如下: - The access processing to the ADPCM memory was modeled on a real machine. Tengai Makyou - ZIRIA came to operate. In Kagami no Kuni no Legend, Nori-P came to talk when the name was input. - The timing of…
- 最强PCE/PC-FX模拟器MagicEngine FX v1.1.1发布
- 下载次数: 0 加入日期: 2008-02-14 语言: 简体中文 授权: 共享软件
- 最强PCE/PC-FX模拟器MagicEngine FX v1.1.1发布,新版变动如下: fixed the intro graphics bug in 'Chip-chan Kick' increased the number of screen resolutions supported by the video driver added a triple buffering option '[video] triple_buffer' in the…
- PC Engine模拟器 Ootake 1.37
- 下载次数: 50 加入日期: 2008-02-09 语言: 简体中文 授权: 共享软件
- PC Engine模拟器 Ootake 发布新版,更新内容如下: 2008/02/09 1.37 released - The volume balance of ADPCM voice was elaborately brought close to a real machine. - The interrupt processing of the CD-ROM access was modeled on a real machine. - In Neo Nectar…
- PC Engine模拟器 Ootake 1.36
- 下载次数: 53 加入日期: 2008-02-04 语言: 简体中文 授权: 共享软件
- PC Engine模拟器 Ootake 发布新版,更新内容如下: - In the battle scene of Tengai Makyou II, etc. when it passed time, the bug that the CDDA music was played (repeat play bug. generated from v1.32) was corrected. - When using Ootake with Windows 98/Me, a…
- PCE模拟器 Ootake 1.35
- 下载次数: 82 加入日期: 2008-02-01 语言: 简体中文 授权: 共享软件
- PCE模拟器 Ootake 发布新版,更新内容如下: 2008/02/01 1.35 released - The function to convert a bad 3Mbit Rom-image file (over dumped with specific dump machine) was added. * Operating a bad Rom-image file troubles other PCE/TG16 emulators. The converte…
- PCE模拟器 Ootake 1.34 发布
- 下载次数: 54 加入日期: 2008-01-14 语言: 简体中文 授权: 共享软件
- PCE模拟器 Ootake 发布新版,更新内容如下: - Window TopMost menu was added to Screen menu. - The access processing of CD-ROM was brought close to the movement of a real machine. The problem that L-Dis did not operate (generated from v1.32) was solved. -…
- PCE模拟器 Ootake 1.33 发布
- 下载次数: 56 加入日期: 2008-01-03 语言: 简体中文 授权: 共享软件
- PCE模拟器 Ootake 发布新版,更新内容如下: - The play processing of ADPCM sound source has been improved. In the visual scene of Lodoss Tou Senki, the problem that the voice became interrupted on the way occasionally was solved. - The access processing …
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