多机种模拟器Mednafen v0.8.4正式版
- 文件类型: .exe
- 软件大小: MB
- 软件类别: 国产软件
- 软件语言: 简体中文
- 授权方式: 共享软件
- 运行环境: Win2003,WinXP,Win2000,Win9X
- 更新时间: 2007-11-12
- 官方网址: http://

软件简介:
多机种模拟器Mednafen v0.8.4正式版,支持的模拟器有Game Boy (N&B/Color), Game Boy Advance, Nes, Lynx, PC Engine (TurboGrafx 16), SuperGrafx, NeoGeo Pocket, PC-FX, WonderSwan (N&B/Color)等等,新版详细改进如下:
- PC-FX: Some RAINBOW registers weren't being reset on emulated system reset. Fixed.
- PC-FX: Added dummy support for the external bus reset register.
- PC-FX: Altered the way garbage data is handled by RAINBOW to fix a graphics bug in the Tengai Makyu options screen.
- PC-FX: Reworked a large part of the KING SCSI emulation code, and parts of the CDROM device emulation code. Previously non-working-at-all games "Battle Heat" and "Tengai Makyu" work now.
The non-anime game mode in "Tyoushin Heiki Zeroigar" works now. "Der Langrisser FX" no longer locks up if you skip the intro movie. "Yuna FX" no longer locks up in one of the intro movies.
These changes will cause some save state incompatibilities with previous versions of Mednafen. (Some of the SCSI changes also affect the PCE CDROM emulation, which may also result in save-state incompatibility issues, particularly if the save state occurred during a CDROM data transfer operation.)
- PC-FX: Added setting "pcfx.cdspeed". If you want to change this, read the documentation first!
- Cleaned up the video deinitialization code slightly, and fixed a few bugs in the OpenGL deinitialization code.
- PC-FX: Reads from the dummy KING register 0x07 will now return 0xFF, per the devkit docs.
- PC-FX: Reads from KING register 0x0B will now return the "DMA end" bit in D0 set correctly(at least, according to the developer docs).
- Fixed a compilation error after running configure with --disable-nes.
- PC-FX: Reads from I/O port 0xFC0 will *now* return the current timer counter value. The switch statement mask value was wrong...
- Removed the warning in the documentation about error correction of raw data track rips, as Mednafen will now perform simple correction using the EDC and L-EC data(since 0.8.4-rc3). This could conceivably cause problems with naive hacks/translations/patches that neglect to update
the EDC and L-EC data, so it can be disabled by setting the setting "cdrom.lec_eval" to 0. L-EC correction is based off code from dvdisaster(http://dvdisaster.net/).
- PCE, PC-FX: Removed some debug printf()'s that were left in 0.8.4-rc3 by mistake.
不多说了,快下载吧。
- PC-FX: Some RAINBOW registers weren't being reset on emulated system reset. Fixed.
- PC-FX: Added dummy support for the external bus reset register.
- PC-FX: Altered the way garbage data is handled by RAINBOW to fix a graphics bug in the Tengai Makyu options screen.
- PC-FX: Reworked a large part of the KING SCSI emulation code, and parts of the CDROM device emulation code. Previously non-working-at-all games "Battle Heat" and "Tengai Makyu" work now.
The non-anime game mode in "Tyoushin Heiki Zeroigar" works now. "Der Langrisser FX" no longer locks up if you skip the intro movie. "Yuna FX" no longer locks up in one of the intro movies.
These changes will cause some save state incompatibilities with previous versions of Mednafen. (Some of the SCSI changes also affect the PCE CDROM emulation, which may also result in save-state incompatibility issues, particularly if the save state occurred during a CDROM data transfer operation.)
- PC-FX: Added setting "pcfx.cdspeed". If you want to change this, read the documentation first!
- Cleaned up the video deinitialization code slightly, and fixed a few bugs in the OpenGL deinitialization code.
- PC-FX: Reads from the dummy KING register 0x07 will now return 0xFF, per the devkit docs.
- PC-FX: Reads from KING register 0x0B will now return the "DMA end" bit in D0 set correctly(at least, according to the developer docs).
- Fixed a compilation error after running configure with --disable-nes.
- PC-FX: Reads from I/O port 0xFC0 will *now* return the current timer counter value. The switch statement mask value was wrong...
- Removed the warning in the documentation about error correction of raw data track rips, as Mednafen will now perform simple correction using the EDC and L-EC data(since 0.8.4-rc3). This could conceivably cause problems with naive hacks/translations/patches that neglect to update
the EDC and L-EC data, so it can be disabled by setting the setting "cdrom.lec_eval" to 0. L-EC correction is based off code from dvdisaster(http://dvdisaster.net/).
- PCE, PC-FX: Removed some debug printf()'s that were left in 0.8.4-rc3 by mistake.
不多说了,快下载吧。
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☉推荐使用网际快车下载本站软件,使用 WinRAR v3.10 以上版本解压本站软件。
☉如果这个软件总是不能下载的请点击报告错误,谢谢合作!!
☉下载本站资源,如果服务器暂不能下载请过一段时间重试!
☉如果遇到什么问题,请到本站论坛去咨寻,我们将在那里提供更多 、更好的资源!
☉如本站内所提供的所有游戏软件均只做为测试和技术探讨使用。请在下载后24小时内自行删除。
☉本站提供的一些商业软件是供学习研究之用,如用于商业用途,请购买正版。
☉若在使用本站下载的游戏软件而引起任何纠纷,私自传播和复制所带来的一切后果,本站不承担任何法律责任!
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