- Added GameLink emulation to VGB-Windows and VGB-Symbian.
- Fixed a possible crash on cartridges with <8kB onboard RAM.
- No longer clearing battery-backed RAM on reset.
- #ifdef SOUND finally retired from the code. The sound code is always compiled in anyway.
- Added new, much better, scanline simulation and video softening effects to VGB-Windows.
- VGB-Windows full-screen mode now runs in 640x480 resolution.
- Added -zoom/-nozoom option to VGB-MSDOS that will zoom GameBoydisplay to fill the whole screen, using image softening algorithm.
- Added -sync/-nosync option to VGB-MSDOS to sync screen updates to the timer (use -vsync for VBlanks).
- Added [CONTROL]+[F8] key combination to VGB-MSDOS to toggle display zoom on/off.
- VGB-MSDOS now runs in 640x480x15bpp VESA screen mode when-zoom or -tv options used, otherwise it runs in 320x200x15bpp screenmode.
- Added new "Fill & Soften" zoom mode to VGB-Symbian. It is rather slow though.
- Added screen orientation and backlight control to VGB-Symbian.
- Fixed possible source of instabilities in the S60 open file dialog in VGB-Symbian.
- Fixed exit via Symbian-specific menu.
- Fixed premature termination of the emulation thread when exiting VGB-Symbian, soundtrack recording and config saving work again.
- Documentation updated to reflect all the latest changes.



下载请上:Virtual GameBoy v3.4发布

