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NDS版雷神之锤 cQuake 28/06/08 发布

来源: 作者: 时间:2008-06-29 点击:
NDS版雷神之锤 cQuake 28/06/08 发布,这是一个NDS上用的雷神之锤 ,新版变动如下:

6/28/08 changes
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There are now two nds files. cquake.nds for single player and cquake_mp.nds for multi-player.

The screens can be swapped to put the 3d view on the top screen - it is on the options menu.

touch screen support has been added - thanks to silent_code (I took the code from his shadow demo for the ds).

the HUD is visible. There is an option to adjust the HUD transparancy on the options menu.

I fixed a bug in the status bar code that would cause the game to crash if the health went negative.

I tried to make the keyboard a little better.

cquake will now look for a file named cquake.ini in the root directory of your flash card. This file can be used to pass command line parameters to cquake. It is a single line (without carriage returns) up to 255 characters. A sample has been provided. cquake_mp.nds will look for a file named cquake_mp.ini in the root directory of your flash card.

You can now put the quake directory in a non root folder. To put quake in a sub folder at the path /games/quake you would need to modify the cquake.ini and cquake_mp.ini files to change "-basedir /" to read "-basedir /games/quake". Then the id1 directory would need to be moved to /games/quake/id1

I have also added an option to the ini file to have cquake show a menu of mod directories to choose from upon startup. I have turned this on in the sample ini files. It can be turned off by removing "-listgame" from the ini files.
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