* Leather helms will actually use the new leather helm icon. (Bunnyriffic)
* Doors to special rooms will hopefully now be properly blocked so wandering monsters don't wander through them.
* Secret doors should no longer be giveaways in dark rooms by being the only lit wall.
* Special overlay tile when creatures are on fire.
* New special weapon, the earth hammer. (Ibson the Grey)
* Creatures may teleport you to escape rather than always themselves.
* Creatures will use wands of sleep to escape. (Derek S. Ray)
* Creatures that are tame to someone other than yourself are described as followers rather than tame. (Derek S. Ray)
* Picked up items always go to the end of your inventory rather than filling holes, hopefully making it easier to find items you just picked up. (Malte Helmert)
* H'ruth is no longer impressed by you being surrounded by sleeping or paralysed enemies. (Robert Hamaker)
* The charging of lightning rapiers is now proportional to the damage that would be done.
* Tlosh will grant exotic armour skill. (R. Dan Henry)
* Necromancer and Barbarian dress codes (R. Dan Henry)
* When polyed into a grid bug you can move diagonally with the stylus, mouse, or the new Move command. (Michal Bielinski)
* Flamestrike's strength now is dependent on your favour with your current god. (Xaintrix)
* Ghosts are no longer able to bypass the library's locks.
* You can make secret doors and hidden traps. (CYBER Aeon)
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