http://emu-russia.km.ru/forum/viewtopic.php?f=13&t=458
DC模拟器 demul 发布新版,这是一个支持SEGA DC主机和SEGA DC与街机互换基板NAOMI游戏的模拟器,有关NAOMI的游戏介绍请拉到新闻最底下。新版更新内容如下:
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I hope you have waited this just as we are. The same would have liked that the new version lives up your hopes, as well as ours. After a year and a half develop again became quite active phase, so this is not the latest version for this year. ;) I do not want to disappoint you, but it is still far from final and ideal solution. Much work, but because now emulators Drima already quite a lot, including actively developing, is where to draw ideas and what to strive. ;)
It was agreed to build this audience for its comprehensive testing, as the bug is still left quite a lot, you should at least know where they occur. So the main page emulator is not updated, release spread here in the form of bare without soprovodilovki and additional. The main functions and operating principles remain unchanged from previous versions, all features described in the Old readme.txt. Of innovations can be identified only:
In most notably: BIOS files are now directly from romseta MAME and must lie in a folder in the files ROMS naomi.zip, as in most mothers.
The kernel has been rewritten several times, that was some advance work (especially at Core2Duo). ;)
In connection with the above earned games for WinCE. True, not all and not completely.
Sound transformed anew, for the time being tested at the games, he sounds almost perfect.
Without any changes managed to combine the strengths in one emulator two systems at once: in fact, by itself автомат Drimkast and Naomi arcade based on it.
Now it is possible to change the region stations directly from the menu emulator, respectively, the need for change biosa and flash-file with him entirely disappears.
A small adjustment processing peaks **s gave correcting some problems on maps Nvidia c driver OpenGL (see Sonic 2).
By trifles corrected some old bugs (but not all).
Slightly more details on the above:
WinCE works only in the mode Intepreter, so quite slow and not always bezglyuchno. As soon as the realization of MMU will be combined with dynamic rekompilyatorom, it will be possible to talk about a certain playability, but not earlier.
Speed limit the withdrawal of personnel, as before, working through plug-GPU option, although not quite perfect, if you need it. GPU little rewriting, so much emulation disperse it still will not give. ;)
The sound is so perfect in its mass, how bad in some places. Because we tested at this time, some games not to reproduce the sounds of strikes, and additional rounds. I hope with your help we can find more such problems, locate them and correct. This requires simply tell us about possible mistakes to make the sound, and the work of emulation in general. I recall that GPU remained the same, so that part bOlshaya graphic bugs remained on the ground, so do not be quick to shout about the fact that you have something does not work, perhaps we already know what's wrong and are working on the problem.
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