- AY - Amstrad CPC/Spectrum ZX/Atari ST
- COP - Sam Coupe
- GBS - Nintendo Gameboy
- GSF - Nintendo Gameboy Advance
- GYM - Sega Megadrive/Genesis
- HES - PC Engine
- IMF - PC-compatibles, various Apogee games
- KSS - MSX
- MDX - Sharp X68000
- MOD - Commodore Amiga
- NSF - Nintendo NES
- NSFE - Nintendo NES (enhanced tags)
- ORC - TRS-80 Orchestra-90
- PSF - Sony PlayStation
- PSF2 - Sony PlayStation II
- QSF - Capcom QSound
- RAW - PC-compatibles with an AdLib
- ROL - PC-compatibles, AdLib Visual Composer
- S3M - PC-compatibles with a GUS or SoundBlaster
- S98 - NEC PC-98
- SAP - Atari XL/XE
- SCI - PC-compatibles, various Sierra games
- SNDH - Atari ST
- SPC - Super Nintendo
- VGM - Sega Master System/Game Gear
- VTX - Spectrum Vortex Tracker
- YM - Amstrad CPC/Spectrum ZX/Atari ST
- Various minor fixes.
- Preliminary support for PSF2 files. Squaresoft games and games which
don't synthesize music on the SPU2 (they just stream it) will not play.
We know about it. Don't bug us.
- Support for logging to WAV.
- Support for the jump to button.
- Support for muting individual channels. The channel pane is always
visible and part of the main AO window.
- Windows: playback thread priority is now boosted to help avoid dropouts
when AO is minimized while playing.
- Windows: A horizontal scroll bar will now appear if something's name is too wide
- Fixed intermittent QSF failure, especially on 64-bit Linux

喜欢游戏音乐的玩家必备噢。
论坛下载:最强家用机ROM音乐播放工具Audio Overload v2.0b8

